In this example we will show how to use Thread and Applet classes to draw dots at random locations at specified interval in Java.
Source Code
package com.beginner.examples;
import java.applet.Applet;
import java.awt.Dimension;
import java.awt.Graphics;
public class DrawExample3 extends Applet{
public void paint(Graphics g){
Dimension d = getSize();
//random locations
int x = (int)(Math.random() * d.width);
int y = (int)(Math.random() * d.height);
g.fillRect(x, y, 10, 10);
System.out.println("ok");
}
}
Output:
ok
References
Imported packages in Java documentation: